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Spaceship design in Terra Invicta draws from the best of scientific speculation and hard science fiction. Stations built deep in space can refuel your ships, while those closer to home can serve as research or construction facilities. Your conflict with the other factions will extend to space, where you will compete to mine asteroids and construct bases on planets and moons throughout the Solar System. You cannot remain on Earth alone, and space launch facilities are of vital strategic importance. Throughout the game, illustrated events will present you with difficult choices as you investigate growing alien activity on Earth. The other six human factions are not your sole competition. Factions can choose to focus on private projects, at the cost of weakening Earth as a whole and ceding influence over global research direction to other factions with different priorities. Shared scientific advancement unlocks private engineering projects. Terra Invicta has a global research system that creates opportunities for both competition and cooperation. Geopolitics is your sandbox, and you may unite or break apart nations as best serves your ends, while using those under your influence to conduct proxy wars against the other six factions.įactions work through a council of politicians, scientists and operatives whose abilities can be enhanced by obtaining influence over organizations like intelligence agencies or powerful corporations. You begin on Earth as the head of a shadowy organization competing with other factions for control points representing a region's military, economic and political leadership.
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where over 300 asteroids, moons and planets in constant motion create an ever-changing strategic map. and take humanity’s first steps in colonizing our Solar System. GameplayFrom the creators of Long War, Terra Invicta bridges the gap between civilization on Earth and the vast interstellar empires of other space strategy games. Project Exodus plans to build a massive starship and flee the Solar System.The Initiative seeks to profit from the chaos and destruction.The Academy hopes the alien arrival heralds the opportunity to form an interstellar alliance.The Protectorate advocates negotiated surrender as the only means to avoid annihilation.The Servants worship the aliens and believe they will solve all the troubles of the world.Humanity First vows to exterminate the aliens alongside any who sympathize with them.The Resistance works to form an alliance of nations to mount a coordinated defense.With the aliens' motives uncertain, factions emerge, driven by hope, fear or greed. With Earth’s nations unable to unite to address the alien arrival, transnational groups of like-minded political, military and scientific leaders develop covert channels to coordinate a response. Unknown to humanity, an alien force has arrived in the far reaches of the icy Kuiper Belt and has begun mining a dwarf planet to prepare for an invasion. An extraterrestrial probe is detected approaching Earth.